Penny, Nickel, Dime

This version of Don’t Break the Bank is a hit with students, and also helps give a concrete meaning to place value by linking it to both money, addition, estimation, and multiplying by fives and tens.

It takes very little time, so it can be used as a warmup, station activity, or in those five minutes before class ends. While kids may break the bank their first few games, they’ll inevitably start estimating and choosing good strategies for themselves. The deeper thinking is almost inevitable.

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